I was Responsible for: creating online version of the game: using existing art assets to adjust it for desktop/online game format and creating new art assets, if necessary, to meet game design specs, requirements and regulations. Loading Screen: creating loading screen by using and adapting original art for online version. In Game Tutorial (Base Game): creating art and animation. Base Game: vectorizing artwork/Logo creating background, adjusting and fixing symbols, creating animation and special effects. Creating localizable font (dynamic font that will be used for other languages). UI: designing and creating new look of control panel. Transition to Bonus Game: creating new art and animation that is matching land based slot game. Big Win: modeling 3D coins. Creating coins’ shower and special effects. In Game Tutorial (Bonus): creating art and animations. Bonus Game: vectorizing artwork, creating fonts, marketing messages, plagues and special effects. Pay Table: creating pages containing art and providing payable information for players.

Software: Photoshop, Illustrator, Flash, After Effects, Maya, Particle Illusion, Studio 5.